Blender

Here is a list of contents in which Blender appear.

Activities

2017

Following up to our introduction to 3D modeling in February/March, we organise a more advanced workshop on Blender for 3D printing. During these two Saturday afternoons we will be exploring tools and techniques for parametric and generative design.

2017

Blender is a powerful, free and open source 3D modeling software, used for animation, video games, data visualisation or designing objects for digital fabrication. Join us during these two afternoons, and let's discover the basics and possibilities of Blender!

2016

Matthew Plummer-Fernandez & JODI create 3D-printed sculptured objects, that explore incongruous hybridisations and errors created by the Internet found objects, algorithms and digital fabrication machines.

2016

Join us for an inspiring summer under the digital sun and discover programming, physical computing, digital fabrication, 3D-modeling and more!

2016

Blender is a powerful, free and open source 3D modelling software, used for animation, video games, data visualisation or designing objects for digital fabrication. Join us during these two afternoons, and let's discover the basics and possibilities of Blender!

2015 - 2016

"Tanukis" researches the possibility of an emotive relationship between a human and a virtual avatar. This project will be developed in 3 different forms: a performance, an installation and an art game. During his residency at iMAL from December 23 2015 until January 15 2016, François Zajega will work on the installation version.

2015

Initiated in 2005, the Summer Digital Art Workshops go on with this 10th year! Join us for an inspiring summer under the digital sun. Register now!

2014

You have a project you want to materialise, but don't know how to use 3D modeling tools? You are a FabLab member who wishes to use the full potential of 3d printing by creating his own objects? Join us for an introduction to Blender, during two evenings open to anyone! (workshop in French!)

2006

A workshop about artistic usage of 3d game engines directed by Julian Oliver

News

iMAL is pleased to host the next Blender-Brussels workshop on 22 November! This masterclass will be dedicated to using Blender for the Oculus Rift virtual reality headset.

The Blender-Brussels is a series of monthly free and open workshops dedicated to Python creative coding using Blender. Started by François Zajéga and Julien...